Monthly Archives: enero 2013

10 Tactics Remixed

Exposing the Ridiculous – Exploring the truth – Mobilising for Action


- Wikileaks
- A Web 2.0 Suicide Machine
- Syrian puppets making fun of Bashar al-Assad
- The Arab Revolutions
- Balloons mapping deforestation in Chile
- Lewd Grass Mud Horses in China
- The Occupy Movement
- The Stop Online Piracy Act

How many things on this list can you identify? If they seem disconnected, why are they all there? 10 Tactics Remixed is about joining the dots.

In recent years activists have been collecting information to monitor and report on the state, corporations and powerful social institutions. They’ve experimented with tactics like visualising evidence, culture jamming and remixing to expose the absurdities of official speech, and radical forms of organising and mobilising that the digital environment makes possible. This website aims to document these recent trends and developments in information-activism through stories of advocacy and campaigns from around the world.


10 Tactics Remixed is also a new iteration of 10 Tactics for Turning Information into Action, a project and a film that Tactical Tech launched in 2009 to document how information and information technologies were being used in activist campaigns around the world. Now ‘Remixed’ reflects on some of the key campaigns, debates, and politics which have emerged in the field of information-activism in the last two years.

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10 Tactics Remixed is organised in terms of tactics being used by information activists; each tactic is circumscribed by a sampling of recent ‘snapshot stories’ from around the world. We’ve also included longer articles that draw out some bigger political questions emerging from each tactic and the use of information technologies. Each of the snapshot stories and longer pieces come with a list of further reading, videos, links and images to help you delve in further and learn more.

Read more here…

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Sound Ecology – Web Doc

“web doc puts noise pollution in perspective: Sonic trash or treasure?”

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It’s hard for us to all agree on what sounds good. “Montreal must manage its ‘sonic trash”, reads a slogan that unites the Saint-Lambert Citizens Against Noise Pollution. The suburban group opposes the not-always-dulcet tones that emanate all summer from Parc Jean-Drapeau, home to the thunderous roar of F1 racing and the heartbeat of festival life in Montreal.

“Cities are the most polluted soundscapes, and this raises public health issues. Urban soundscapes are also diverse, lively and stimulating,” says Hugues Sweeney, a director and advisor for Écologie sonore, a new French-language web documentary by the NFB that exposes the scale of noise pollution, explores many perspectives on it and invites us to fine-tune our senses.
“There are no regulations at the provincial or national level around sound pollution, only municipal laws that prohibit rowdiness after 11 p.m. and ban clubs from being situated in proximity to residents,” says Sweeney.


The interactive website, made by a formidable team that includes artistic director Nicolas Saint-Cyr, sound designer Freeworm (Vincent Letellier of The National Parcs), videographer Alexandra Guité and environmental researcher Mathieu Régnier, takes visitors on an immersive tour of four soundscapes – city, suburb, nature and, finally, hermitage.

“We live in an image-driven culture, but sound and music make up our identities. Sound is emotive: It’s language, and forms our identity. This project was a way to discuss and make public this topic – a pretext for a social discussion around sound and noise pollution.”

It also explains why this online project aims to refine how we listen. Take this “ear clearing” exercise, as Sweeney calls it, for an example:
“Leave your home. Stand still for five minutes. Listen. Then, on sheet of paper, write down everything you heard. Our soundscape is one of the best descriptors of our time, place and culture.”

Read more here…

Check the project here…

via Hour Community

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Collapsus – Transmedia Film

A great combination of animation, interactive fiction, and documentary film.


Collapsus tells a story about how the impending energy crisis affects ten young people, while international powers battle with political dissension and a fearful population during transition from Fossil fuel to alternative fuels. Set in the near future, Collapsus was initialized to raise awareness of the global issue of peak oil.


The project combines Video blogging, interactive maps, fictional newscasts, live action footage, and animation to immerse the player in the narrative. A great example of Transmedia storytelling, it requires the player to access and assess additional information and make decisions about the world’s energy production at both a national and global scale.

Check the project here…

All information regarding Collapsus and its development is offered in the online presskit, including a walk-through by Tommy Pallotta.

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Bad Trip: Navigate My Mind

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Bad Trip: Navigate My Mind from KwanAlan on Vimeo.

Bad Trip is the creative project of Alan Kwan. He decided in November 2011 to film every moment of his life with a camera mounted on his glasses then embedded in a program he designed and structured. For an immersive experience between memory and dreams, the video is to be discovered in the future.

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Youtube and the future of TV

Think of watching a YouTube video. What kind of screen pops into your head?

Inside YouTube's Plan to Dominate Your TV-zgenesis

The Chances are you thought of your laptop, desktop, smartphone or tablet before you imagined flopping down in front of a YouTube video on your widescreen TV in the den.

But that’s an attitude YouTube is desparate to change — and TV makers are eager to help them out. A number of sets launching at CES 2013 this week in Las Vegas — including sets from Bang & Olufsen, LG, Panasonic and Sony — offer the video service’s recently launched “send to TV” feature.

This lets you pair an Android phone with a TV on the same Wi-Fi network, and cue up videos using the YouTube app as your remote. Sony and Samsung apps on some recently-sold TVs already work with the feature, as do TV apps on Xbox 360, PlayStation 3, Wii and Wii U consoles. Google TV not required. (Controls in the iOS YouTube app are coming soon.)

And all of that is just the tip of the iceberg. During interviews at YouTube HQ in San Bruno, Calif., the company tried its best to convince Mashable that a Minority Report-style future — one where the majority of us will simply flick videos off our phone screens and have them appear on our TVs, without a second thought — was just around the corner.

“We’re trying to build this infrastructure that scales everywhere from watching 1080p HD-quality video on your TV all the way down to using a dial-up modem in a developing country,” says Shiva Rajaraman, YouTube director of product management. “We’d like to be all things video, and that means getting video into all places” — with your smartphone replacing your remote or your game controller.


Read more here…

via Mashable

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BEAR 71 – Web Documentary

Interactive production that tells the true story of a female grizzly bear dubbed “Bear 71″.


Bear 71 tells the true story of a female grizzly bear dubbed “Bear 71″ by the park rangers who tracked her in Banff National Park from 2001 to 2009. Questioning how we see the world through the lens of technology, this multi-user, interactive story blurs the line between the wild world, and the wired one.

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Performed by Mia Kirshner and written by JB Mackinnon. Featuring music by Radiohead, Sigur Ros, Atlas Sound, Tim Hecker and Grouper.

Check the project here…

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A strategic year for 2013

Multimedia strategy: Three steps to take now to best prepare yourself for later

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I am wrapping up my Strategic Management course this week and I have been thinking a lot lately about how it relates to the digital space and more particularly to multimedia development. Strategy involves a great deal of theories and frameworks, but how do you unpack those high-level concepts in order to be left with something actionable? We certainly need more strategy in our field, as I feel like we are always reacting from the past rather than strategizing for the future. Here’s my take at it – I’d love to hear your thoughts!

Strategy is still a relatively new field, as some of the original frameworks were developed in the 60s and 70s. Today, nearly all companies either hire outside consultants to perform strategic analysis of the firm and industry, or hire employees for positions such as business development. Simply put, strategy is how a firm attempts to beat competition and win in its industry. The strategic decisions made always have trade-offs, but these trade-offs are the key to potential competitive advantage.

Step 1: If debating whether to start a new company or enter a market, use the Five Forces framework


When examining an industry, analyze each “force” that affects the market. If they are low, there is high probability for success and vice-versa.

For example, strategists consider each force in the PC industry to be quite high because tablets and mobile devices are strong substitutes for the PC, the barriers to entry are low for PC development since components are standardized and you can distribute your product free via the Web, and there is high bargaining power for suppliers due to the powerful brands like Microsoft dominating the space. Thus, they argue that it would be unwise to enter the PC market.

Exercise: Try testing this framework out on the multimedia sector – are the forces high or low?

read more here…

via innovative interactivity by Tracy Boyer Clark

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Firewall an Interactive media installation

A stretched sheet of spandex acts as a membrane interface sensitive to depth that people can push into and create fire-like visuals and expressively play music.

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Firewall from Aaron Sherwood on Vimeo.

The original concept stems from a performance piece I’m currently developing as Purring Tiger (with Kiori Kawai) titled Mizalu, which will premiere in June 2013. During one scene in the performance dancers will press into the spandex with the audience facing the opposite side. Mizalu is about death and experience of reality, so this membrane represents a plane that you can experience but never get through. As hard as you try to understand what’s in between life and death, you can never fully know.

The piece was made using Processing, Max/MSP, Arduino and a Kinect. The Kinect measures the average depth of the spandex from the frame it is mounted on. If the spandex is not being pressed into nothing happens. When someone presses into it the visuals react around where the person presses, and the music is triggered. An algorithm created with Max allows the music to speed up and slow down and get louder and softer, based on the depth. This provides a very expressive musical playing experience, even for people who have never played music before. A switch is built into the frame which toggles between two modes. The second mode is a little more aggressive than the first.

Read more…

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Golden Tweets, bye bye 2012!! Welcome 2013!!

The top two Tweets that generated the most Retweets for the year, plus honorable mentions for a few other Tweets that caught attention around the world.

Golden Tweets, bye bye 2012

In 2012, everyone on Twitter brought us closer to moments and places that used to be far away or inaccessible: A Tweet from the bottom of the ocean. Tweets from Mars. An extraordinary view from space of Superstorm Sandy. A quiet backstage moment with a presidential candidate. All of these and millions of other such moments were ours to experience directly wherever we were, in the midst of work or play or travel.

The company has launched a special site to celebrate the year in tweets, where vsitors can explore some of Twitter’s newest celebrities and biggest topics of conversations. And, of course, there are also the Golden Tweets of 2012, the most popular tweets of the year.

Read more…



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